Soldiers of Empires II. Turn-based wargame. WWII.
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SoE II manual
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WWII Database
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Additional
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Forum
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Other
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A brief description of the algorithm of artificial intelligence (AI) - list of actions that AI makes each game turn:
- Assessment of the current situation before the turn ...
- AI submarines - action 1
- AI army - action 1 (if advantageous - the shelling / moving)
- AI all ships and army at sea transport (without submarines!) - action 1
- AI army - action 2 (if advantageous - the shelling / moving)
- Auxiliary procedures ...
- Auxiliary procedures ...
- AI Air Force -action 1
- AI Air Force -action 2
- AI Air Force -action 3
- Auxiliary procedures ...
- Auxiliary procedures ...
- AI submarines - action 2
- Auxiliary procedures ...
- AI all ships and army at sea transport (without submarines!) - action 2
- Auxiliary procedures ...
- Auxiliary procedures ...
- Auxiliary procedures ...
- Auxiliary procedures ...
- Auxiliary procedures ...
- Auxiliary procedures ...
- Auxiliary procedures ...
- AI submarines - action 3
- Auxiliary procedures ...
- AI all ships and army at sea transport (without submarines!) - action 3
- AI Air Force -action 4 (check units, "is not used up their actions")
- AI army 3 (all units, of which were not included in the action 1, 2)
- AI army 4 (all units, of which were not included in the action 1, 2)
- AI Air Force -action 5 (check units, "is not used up their actions")
- AI Air Force -action 6 (check units, "is not used up their actions")
- Formation of new units (if option ECONOMY=ON)
- Orders for the regulation of production equipment (if option ECONOMY=ON)
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