Soldiers of Empires II. Turn-based wargame. WWII.

Soldiers of Empires II. Turn-based wargame. WWII.

Soldiers of Empires II. Statistics. Manufacture of weapons.

Soldiers of Empires II. Turn-based wargame. WWII.

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22 june 1941

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Soldiers of Empires II

In the mode "statistics of the game" displays the following information:

Page 1

Soldiers of Empires II

Cities, seaports, airbases, forts - number (the initial and current) by country.

Page 2

Soldiers of Empires II

Number of units (army, navy, air force). The total amount of units and their limits (depending on the state of the economy and the possibilities limited only by the game engine - maximum 20000). The total economic potential - the current value and potential (max).

Page 3

Soldiers of Empires II

The number of personnel in army units.
The number of personnel in navy (crews of ships and submarines).
The human birth rate per day.
The number of trained reserves.
The number of reserve recruits.
The number of wounded (WIA).

Page 4

Soldiers of Empires II

The total number of vehicles, aircrafts, ships/submarines (including those under construction and repair shipyards).
The number of vehicles(cars/trucks) in the army.
The number of horses in the army.

Page 5

Soldiers of Empires II

The number of army weapons and aircrafts in "fast depot"
The number of army weapons and aircrafts in "slow depot"
The number of army weapons and aircrafts are being repaired.

Page 6

Soldiers of Empires II

The level of production (per day) and its regulation by the orders to produce ("increase", "reduce", "leave the current level"). Running - depending on the state of the economy (ratio of the desired and actual economic potential). Production available, if a setting of the scenario ECONOMY = ON.

Page 7

Soldiers of Empires II

The number of cars/trucks in "depot".
The number of cars/trucks to be repaired.
Manufacture of cars/trucks (per day) - depends on the current economic potential.
The number of horses in the reserve.
Reproduction of horses (per day). Depends on the number of horses in the reserve.
The number of heavy and medium machine guns in "depot".
Production of heavy and medium machine guns (per day) - depends on the current economic potential.

Page 8

Soldiers of Empires II

Complete statistics of losses.


Soldiers of Empires II

 

Soldiers of Empires II. Turn-based wargame. WWII.


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